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Legend of the Five Rings

New Releases

Embers of War Available Now!

In the distant colonies, once known as the Ivory Kingdoms, the samurai of Rokugan gather the resources the Empire needs to survive. Threatened by unknown enemies and pitted against one another in politics and economics, will their honor and steel prove strong enough for the Second City to survive? Now that peace has settled and the riches of the new land conquered by the Empress' forces are discovered, new alliances and rivalries are formed, both on the mainland and in the Colonies. Who will benefit the most? Includes 159 totally new cards legal for the Emperor Arc.

This product is available now!

Emperor Edition Starter Decks Available Now!

The individual starter decks are clan themed and feature artwork from the various exclusive cards you can find in them.  They have many goals for both new and existing players: allow you to familiarize yourself with the Clan you have picked, provide you with a good starting base to create a good first deck, allow you to carry a single sleeved competitive deck and provide a great Sealed tournament experience.

As such, you will find inside each:
• short bios for the characters included in the deck
• a specific Clan fiction
• an exhaustive Rulebook available for download soon
• your first storyline vote
• an Imperial Favor card
• Specific Learn to Play cards
• 1 booster from each of Before the Dawn, Second City, and Emperor Edition
• Tokens that will allow you to keep better track of effects throughout the duration of the game
• Clan specific cards: each starter contains 1 Celestial, 1 Champion, 4 Strongholds (one for each theme), 1 House Guard and 3 Clan specific Virtues. Visit your Clan forums for a sneak peek at those cards as part of our preview program!

All that amounts to 116 cards per starter (112 + 4 random rare cards) and a larger box that will let you carry your competitive deck everywhere you may need it really easily. 

Emperor Edition Booster Packs Now Available! 

 Twenty five years after the conclusion of the Destroyer War, the Emerald Empire of Rokugan is much changed. The devastation from a generation of wars left the Empire in need of resources, and so the Empress gave the command to push forward into the ruined Ivory Kingdoms, now the Colonies, for that which Rokugan needed. Now, a generation later, the Great Clans chafe at decades of peace and squabble with one another over issues of power and prestige. In the Colonies, they have the opportunity to face one another over resources and secrets long forgotten, even as the Empire faces a mysterious enemy in the Dark Naga and his forces. It is a time of competition, a time of confusion, and a time of conquest.